thanks for the thought but i think i'd rather use lockers that have been in place for a while already. NB is too new for my purposes :)<br><br><div class="gmail_quote">On Sun, Nov 28, 2010 at 9:26 PM, Shannon Lee <span dir="ltr"><<a href="mailto:shannon@scatter.com">shannon@scatter.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">We should get some lockers for Noisebridge and then set policies amenable to whatever Ever is trying to do.<div><br></div>
<div>--S<div><div></div><div class="h5"><br><br><div class="gmail_quote">On Sun, Nov 28, 2010 at 10:36 AM, Jonathan Foote <span dir="ltr"><<a href="mailto:jtfoote@ieee.org" target="_blank">jtfoote@ieee.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Like others noted, the policy depends on whoever maintains the<br>
lockers, and undoubtedly varies from place to place. Counting on<br>
contents staying<br>
unmolested is likely subject to Murphy's law, unless you make<br>
arrangements with the maintainers (who may not appreciate the wasted<br>
space).<br>
<br>
Have you considered one of those lock boxes that real estate agents<br>
use to store keys?<br>
<a href="http://www.amazon.com/3-Alpha-Combination-Lockbox-Realtors-Locking/dp/B000RYH0I4" target="_blank">http://www.amazon.com/3-Alpha-Combination-Lockbox-Realtors-Locking/dp/B000RYH0I4</a><br>
<br>
It's not big enough for an alien city, but it does have the advantages<br>
that it's not easily removed,<br>
can look reasonably legit if you put it in the right place, and it's<br>
not big enough to call the bomb squad in.<br>
<br>
Or do what the Jejune Institute folks did and install your own locking<br>
box (they asked permission.)<br>
<div><br>
<br>
On Sun, Nov 28, 2010 at 12:16 AM, Ever Falling <<a href="mailto:everfalling@gmail.com" target="_blank">everfalling@gmail.com</a>> wrote:<br>
</div><div><div></div><div>> i'm wondering if anyone knows the policy regarding those lockers you find in<br>
> train stations or amusement parks where you insert a quarter, take the key,<br>
> and lock up your items and then when you come back and open the locker you<br>
> get the quarter back. If something is left in the locker for more than a few<br>
> days do they reset the locker with a new key and dump whatever is inside? Is<br>
> there a difference in policy for the lockers that take your money opposed to<br>
> the ones that give the quarter back? I'm asking because i'm thinking of<br>
> using one of these lockers in a low profile location (like a swimming pool<br>
> or gym or something so they don't think "oh crap terrizm it's a bomb<br>
> inside!") as a dead drop for a clue in a puzzle and i don't want it to be<br>
> reset before the person is able to get there. also i'm hoping to use one<br>
> with the quarter return feature so that the quarter itself might be part of<br>
> the clue. is there a specific name for those types of lockers? I'd really<br>
> like it to be like in MIB 2 where a locker in a train station is left alone<br>
> for a long time (enough to house a little alien town!). thanks for any help.<br>
><br>
> --<br>
> Trying to fix or change something, only guarantees and perpetuates its<br>
> existence.<br>
><br>
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</div></div></blockquote></div><br><br clear="all"><br></div></div>-- <br>Shannon Lee<br>(503) 539-3700<br><br>"Any sufficiently analyzed magic is indistinguishable from science."<br>
</div>
</blockquote></div><br><br clear="all"><br>-- <br>Trying to fix or change something, only guarantees and perpetuates its existence.<br>