I upvote this a million times. <div>M<br><br><div class="gmail_quote">On Thu, Dec 23, 2010 at 1:39 PM, Moxie Marlinspike <span dir="ltr"><<a href="mailto:moxie@thoughtcrime.org">moxie@thoughtcrime.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im"><br>
On 12/23/2010 01:09 AM, Jacob Appelbaum wrote:<br>
>> And unfortunately there are things about noisebridge which make hacking<br>
>> the motherfucking planet something you'd rather do somewhere else.<br>
><br>
> I think it would be awesome if you would list some of those here. I have<br>
> a really hard time getting upset about someone sleeping on a sofa. what<br>
> is the impact to me programming or reading? Perhaps that I can't sit on<br>
> the sofa?<br>
<br>
</div>There's a certain "geography" of a place that defines what is likely or<br>
possible to occur within it. When you walk into Noisebridge, the<br>
chances are high that you'll walk into a room of people watching TV on<br>
the projector, playing video games, sleeping on the couches, or<br>
comparing fart noise apps on their iphones. With a few exceptions,<br>
people don't go to Noisbridge because they've got a great idea, they go<br>
to Noisebridge because they're bored. And this defines the geography.<br>
<br>
The world around noisebridge has its own geography: sidewalks are for<br>
walking, stores are for buying things, the BART is for commuting to<br>
work. The geography of the sidewalk makes it difficult for me to ride a<br>
bike on it, and the geography of a store makes it difficult for me<br>
compose a symphony in it. Both are totally possible, but there's<br>
something about the way they're set up that provides a cultural<br>
resistance to those activities. And so in many ways the possibilities<br>
of our lives are defined, and the only way to change that is to change<br>
the geography.<br>
<br>
When I see people doing things at Noisebridge that I consider inspiring,<br>
they always appear to be sort of sneaking past the culture of what's<br>
going on around them. I'm not talking about a place that's buzzing with<br>
happening projects along with a single person taking a nap in the<br>
corner, but the inverse. Ideally I think you'd want the geography of a<br>
hackerspace to encourage inspiring projects, not set up a culture that<br>
offers resistance to them. If that's not the case, what's the<br>
difference between Noisbridge and any other place?<br>
<div class="im"><br>
> I'd love to hear about other issues because some of them are really<br>
> probably something that does impact us all. It would be good to fix<br>
> pressing issues that push you away because you're part of the reason<br>
> that Noisebridge is such a fucking anarchist mess. You personally. :-)<br>
<br>
</div>I think Noisebridge is a really interesting experiment in public space,<br>
but I'm sorry if I ever somehow gave you the impression that anarchy is<br>
"no rules." Anarchy is "no rulers," which is very different.<br>
Anarchists actually *love* rules. The "circle a" was Proudhon's<br>
shorthand for "anarchy is order," and even the very first anarchist<br>
writings were all about ideas for... rules!<br>
<br>
I mean really, if Noisebridge is an "anarchist space" because it imposes<br>
no rules in addition to the state framework it is surrounded by, does<br>
that mean that Dolores park is an anarchist space too?<br>
<div class="im"><br>
- moxie<br>
<br>
--<br>
<a href="http://www.thoughtcrime.org" target="_blank">http://www.thoughtcrime.org</a><br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>doing stuff and making things<br>---<br>"The function of all art ... is an extension of the function of the visual brain, to acquire knowledge; ...artists are, in a sense, neurologists who study the capacities of the visual brain with techniques that are unique to them. ." -Semir Zeki<br>
</div>