<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, Dec 2, 2013 at 12:16 PM, Simon C. Ion <span dir="ltr"><<a href="mailto:ion.simon.c@gmail.com" target="_blank">ion.simon.c@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">On 12/01/2013 12:25 PM, The Batkid wrote:<br>
> [Diffing] is not possible with binary files.<br>
<br>
Wha, what? You've used rsync, right? That's a binary differ.<br>
<br>
Check this out, too: <a href="http://c2.com/cgi/wiki?DiffAlgorithm" target="_blank">http://c2.com/cgi/wiki?DiffAlgorithm</a><br></blockquote><div>still, video files for editing are huge, and in each project you will
have several. taking upwards of 4GB for media files alone in git is kind
of a dumb thing to do when there are other much lighter ways to convey
the same data and also video hosts which will hold raw footage (also
other means of transfering large files peer-to-peer, such as soulseek or
btsync). there isn't a need to upload and update raw footage or
rendered edited footage -- anybody with access to the same sources for
the starting footage can retrieve said footage (or a proxy) and load an
EDL to have the project live on their own system -- this carries the
added benefit that each person spends less time rendering updated
versions of a project, saving hours of precious time and allowing for a
quicker update. there is no benefit to including binary video files into
a versioning system.<br><br></div><div>(simon, you're seeing this twice because i meant to reply onlist) <br></div></div></div></div>