[Noisebridge-discuss] What's a non-trivial equipmentless game?

Ever Falling everfalling at gmail.com
Thu Jan 14 06:53:42 UTC 2010


actually now that i think about it i'm sure you can find /something/ on SF0
that you can do without equipment even if it's not specifically a game.

On Wed, Jan 13, 2010 at 10:51 PM, Ever Falling <everfalling at gmail.com>wrote:

> people watching. create elaborate and detailed stories about people you see
> on the street. bonus 'points' for integrating more than one personal story
> together even if they're not interacting.
>
> 2010/1/13 Ben Kovitz <bkovitz at indiana.edu>
>
>> This is a bit like charades but IMO way more fun.
>>
>>
>> "Adverb"
>>
>> One person, the Guesser, leaves the room. The others choose an adverb.
>> The Guesser returns, thinks of an activity, names one or more others,
>> and says, "Do X in the manner of the word." The others act out the
>> activity in the manner if the adverb, and the Guesser takes a guess at
>> the adverb. If wrong, the Guesser suggests another activity, and so on
>> until the Guesser guesses right. One guess per scene. When the Guesser
>> gets it right, pick someone else to be the Guesser for the next round.
>> (It's a noncompetitive game.)
>>
>> For example, one time I played this, the adverb was "flamboyantly".
>> The Guesser picked me and one other person and said, "Change a tire in
>> the manner of the word."
>>
>> One time, I was the Guesser, and the others decided to give me a hard
>> word: "multiculturally." Yes, even words that abstract can be acted
>> out and guessed.
>>
>> A tip: Make no effort to be funny. There will be much laughter no
>> matter what you do, but it's best to act out each activity in the most
>> direct and serious way you can.
>>
>> Also, use no props, even if good ones are handy. Just mime everything
>> (except chairs). This keeps it a game of intellect and imagination.
>>
>>  http://greenlightwiki.com/improv/adverb
>>
>> Sent from my iPhone
>>
>>
>> On Jan 14, 2010, at 12:54 AM, Sai Emrys <noisebridge at saizai.com> wrote:
>>
>> > Other than
>> > a) 20 questions and equivalent "guess what I'm thinking" games, and
>> > b) free association
>> >
>> > … what are non-trivial equipmentless games suitable for 2+ person play
>> > by intelligent people?
>> >
>> > - Sai
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>
>
>
> --
> Trying to fix or change something, only guarantees and perpetuates its
> existence.
>



-- 
Trying to fix or change something, only guarantees and perpetuates its
existence.
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