[Noisebridge-discuss] locker dead drop... possible?

Ever Falling everfalling at gmail.com
Sun Nov 28 10:06:59 UTC 2010


hmm. i guess i'm gonna have to just scout out locations and ask the
employee's what the policy is.

funny you mention it... this is somewhat GoN related actually :)

oh, and have fun with act 4. it's pretty amazing :) you should drop by the
unforums sometime.

On Sun, Nov 28, 2010 at 2:01 AM, Lilia Markham <liliakai at gmail.com> wrote:

> Just guessing, but I would assume it depends on the location/system in
> question. I believe my gym will let members reserve a locker indefinitely,
> but they are the provide-your-own-padlock kind. By the way, I went through
> the first 3 games of nonchalance a couple weeks ago and I'd love to get
> involved in projects of this nature if you're looking for co-conspirators...
>
> also, FYI... out of curiosity I tried to google some actual coin-op locker
> locations in the city, but the only ones I found for sure are at the
> trampoline park in the presidio.
>
> good luck!
>
> -Lilia
>
>
> On Sun, Nov 28, 2010 at 12:16 AM, Ever Falling <everfalling at gmail.com>wrote:
>
>> i'm wondering if anyone knows the policy regarding those lockers you find
>> in train stations or amusement parks where you insert a quarter, take the
>> key, and lock up your items and then when you come back and open the locker
>> you get the quarter back. If something is left in the locker for more than a
>> few days do they reset the locker with a new key and dump whatever is
>> inside? Is there a difference in policy for the lockers that take your money
>> opposed to the ones that give the quarter back? I'm asking because i'm
>> thinking of using one of these lockers in a low profile location (like a
>> swimming pool or gym or something so they don't think "oh crap terrizm it's
>> a bomb inside!") as a dead drop for a clue in a puzzle and i don't want it
>> to be reset before the person is able to get there. also i'm hoping to use
>> one with the quarter return feature so that the quarter itself might be part
>> of the clue. is there a specific name for those types of lockers? I'd really
>> like it to be like in MIB 2 where a locker in a train station is left alone
>> for a long time (enough to house a little alien town!). thanks for any help.
>>
>> --
>> Trying to fix or change something, only guarantees and perpetuates its
>> existence.
>>
>> _______________________________________________
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>> Noisebridge-discuss at lists.noisebridge.net
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>>
>>
>


-- 
Trying to fix or change something, only guarantees and perpetuates its
existence.
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