[Noisebridge-discuss] Noisebridge-discuss Digest, Vol 58, Issue 31

ryan rawson ryanobjc at gmail.com
Fri Aug 31 17:39:14 UTC 2012


Sometimes yes, it is just enough. 

Sent from your iPhone

On Aug 31, 2012, at 10:37 AM, LinkReincarnate <linkreincarnate at gmail.com> wrote:

> @Jake is security through obscurity security at all?
> 
> On Fri, Aug 31, 2012 at 5:00 AM, <noisebridge-discuss-request at lists.noisebridge.net> wrote:
> Send Noisebridge-discuss mailing list submissions to
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> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Noisebridge-discuss digest..."
> 
> Today's Topics:
> 
>    1. Sensors, Lights, Games, oh my! (Chelsea Howe)
>    2. /usr/tools (maestro)
>    3. Re: /usr/tools (Mike Schachter)
>    4. End Comments, was /usr/tools (Lee Sonko)
>    5. Re: End Comments, was /usr/tools (Jeffrey Carl Faden)
>    6. A few minutes late to lab (Jeffrey Carl Faden)
>    7. sorry if the gate isn't working (Danny O'Brien)
>    8. Re: sorry if the gate isn't working (Eric W. Rasmussen)
>    9. Re: sorry if the gate isn't working (Mitch Altman)
>   10. Re: sorry if the gate isn't working (Eric W. Rasmussen)
>   11. Re: sorry if the gate isn't working (Danny O'Brien)
>   12. Re: sorry if the gate isn't working (Jake)
> 
> 
> ---------- Forwarded message ----------
> From: Chelsea Howe <howe.chelsea at gmail.com>
> To: noisebridge-discuss at lists.noisebridge.net
> Cc: 
> Date: Thu, 30 Aug 2012 12:44:55 -0400
> Subject: [Noisebridge-discuss] Sensors, Lights, Games, oh my!
> (First time poster: enormous apologies for any breach of protocol!)
> 
> Hello make-savvy guys and gals! 
> 
> I am working on an installation game that is light/sensor/peripheral heavy, but have no background in electronics. Even just to put together a budget for a grant/Kickstarter, I need to know more-- that's where I'm hoping you can help!
> 
> 
> Here's a short pitch for the game: 
> 
> Ouiji is a surreal, collaborative experience that uses a network of sensors, lights, and displays to blend a physical space with a digital world. An installation game that takes place in one room, Ouiji is a beautiful, interactive work of art - an enchanting combination of textures, colors, lights and sounds that's gorgeous on its own, but with more players, and more input, both the physical and digital worlds blossom.
> 
> Players work together not only to discover and unlock the hidden sensors, but understand how their input contributes to shaping the digital world. Keeping the physical world a priority, sensors aren't just standard game controllers - they're things like trackballs embedded in wooden posts, dance pads hidden under patterned carpets, laser harps in dark corners, and maybe even a "smart rock" (phone encased in jagged acrylic). 
> 
> The game itself is more experiential - there aren't explicit goals. It is a world to explore, understand, and enjoy, alone or with others. Different areas of the digital world use different combinations of the physical sensors, but only after players unlock and understand them all can they reach the peak of the monolith.
> 
> 
> 
> Do you have any insight on what it would take, from an electronics standpoint, to bring this project to life? Specifically:
> 
> What sort of sensors/controllers are out there that could help us with this? (I'm open to anything - heat, pressure, humidity, motion!)
> Are they chips, peripherals, do they come with USB or bluetooth connectors or would they have to be soldered? (What level of effort are we looking at per sensor to make it functional and get it talking to something?) (We also would LOVE everything to be ultimately wireless - is that realistic?)
> In regards to the lights, are there particular brands of lights/light set ups/light strands that are perfect for this sort of thing?
> What software would we need to get all of these things talking to each other and synchronized?
> Super rough estimate, supposing we had about 10 different kinds of input, can you give us a super rough ballpark estimate of what it would take to get everything ordered, assembled, and functional? (Time, $$ for parts, etc)
> 
> 
> If you're interested in contributing to the project itself - that's even more awesome, and let me know! But at this point more information so I know what to look (and budget) for would be so appreciated and helpful. 
> 
> 
> 
> Thank you so much for reading,
> 
> Chelsea Howe
> 
> @manojalpa
> 
> 
> 
> ---------- Forwarded message ----------
> From: maestro <maestro415 at gmail.com>
> To: Noisebridge-discuss <Noisebridge-discuss at lists.noisebridge.net>
> Cc: 
> Date: Thu, 30 Aug 2012 13:03:18 -0700
> Subject: [Noisebridge-discuss] /usr/tools
> # to most this is common sense...
> 
> # to others please don't leave NB tools>>
> # in the sink(s) in water as they will oxidize>>
> # and become jankee.
> 
> # if you're cleaning them, excellent! and thanks...
> # if they need further deep cleaning stage them>>
> # somewhere in the dirty room and we'll try to get>>
> # some tool cleaner to submerge them in and some
> # de-oxidizer if they're rusty.
> # if anyone knows where some of this is let us know.
> 
> # have to be careful though because some of the>>
> # cleaners are too strong for plastic/rubber handles.
> 
> end comments
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: Mike Schachter <mschachter at eigenminds.com>
> To: maestro <maestro415 at gmail.com>
> Cc: Noisebridge-discuss <Noisebridge-discuss at lists.noisebridge.net>
> Date: Thu, 30 Aug 2012 13:34:00 -0700
> Subject: Re: [Noisebridge-discuss] /usr/tools
> Yeah but what about /usr/local/tools?
> 
> 
> On Thu, Aug 30, 2012 at 1:03 PM, maestro <maestro415 at gmail.com> wrote:
> > # to most this is common sense...
> >
> > # to others please don't leave NB tools>>
> > # in the sink(s) in water as they will oxidize>>
> > # and become jankee.
> >
> > # if you're cleaning them, excellent! and thanks...
> > # if they need further deep cleaning stage them>>
> > # somewhere in the dirty room and we'll try to get>>
> > # some tool cleaner to submerge them in and some
> > # de-oxidizer if they're rusty.
> > # if anyone knows where some of this is let us know.
> >
> > # have to be careful though because some of the>>
> > # cleaners are too strong for plastic/rubber handles.
> >
> > end comments
> >
> >
> >
> > _______________________________________________
> > Noisebridge-discuss mailing list
> > Noisebridge-discuss at lists.noisebridge.net
> > https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> >
> 
> 
> 
> ---------- Forwarded message ----------
> From: Lee Sonko <lee at lee.org>
> To: Noisebridge List <noisebridge-discuss at lists.noisebridge.net>
> Cc: 
> Date: Thu, 30 Aug 2012 14:17:48 -0700
> Subject: [Noisebridge-discuss] End Comments, was /usr/tools
> The first thing that bugs me most about maestro's posting style is that for all it's idiotic cuteness, it isn't syntactically correct. The "end comments" statement at the end would throw an error.
> 
> The second thing is that maestro would have a much easier time and he'd improve readability of his "code" if he just commented the block with /*  */.
> 
> The third thing is that it was cute the first couple times, now it's just... just like seeing Urkel for the second time. 
> 
> 
> 
> 
> 
> On Thu, Aug 30, 2012 at 1:03 PM, maestro <maestro415 at gmail.com> wrote:
> # to most this is common sense...
> 
> # to others please don't leave NB tools>>
> # in the sink(s) in water as they will oxidize>>
> # and become jankee.
> 
> # if you're cleaning them, excellent! and thanks...
> # if they need further deep cleaning stage them>>
> # somewhere in the dirty room and we'll try to get>>
> # some tool cleaner to submerge them in and some
> # de-oxidizer if they're rusty.
> # if anyone knows where some of this is let us know.
> 
> # have to be careful though because some of the>>
> # cleaners are too strong for plastic/rubber handles.
> 
> end comments
> 
> 
> 
> _______________________________________________
> Noisebridge-discuss mailing list
> Noisebridge-discuss at lists.noisebridge.net
> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: Jeffrey Carl Faden <jeffreyatw at gmail.com>
> To: Lee Sonko <lee at lee.org>
> Cc: Noisebridge List <noisebridge-discuss at lists.noisebridge.net>
> Date: Thu, 30 Aug 2012 14:23:22 -0700
> Subject: Re: [Noisebridge-discuss] End Comments, was /usr/tools
> Maestro.should { start.to :type, in(this.syntax) }
> 
> it.would :make => (his[:emails] == More.feasible)
> 
> Jeffrey
> 
> On Aug 30, 2012, at 2:17 PM, Lee Sonko <lee at lee.org> wrote:
> 
>> The first thing that bugs me most about maestro's posting style is that for all it's idiotic cuteness, it isn't syntactically correct. The "end comments" statement at the end would throw an error.
>> 
>> The second thing is that maestro would have a much easier time and he'd improve readability of his "code" if he just commented the block with /*  */.
>> 
>> The third thing is that it was cute the first couple times, now it's just... just like seeing Urkel for the second time. 
>> 
>> 
>> 
>> 
>> 
>> On Thu, Aug 30, 2012 at 1:03 PM, maestro <maestro415 at gmail.com> wrote:
>> # to most this is common sense...
>> 
>> # to others please don't leave NB tools>>
>> # in the sink(s) in water as they will oxidize>>
>> # and become jankee.
>> 
>> # if you're cleaning them, excellent! and thanks...
>> # if they need further deep cleaning stage them>>
>> # somewhere in the dirty room and we'll try to get>>
>> # some tool cleaner to submerge them in and some
>> # de-oxidizer if they're rusty.
>> # if anyone knows where some of this is let us know.
>> 
>> # have to be careful though because some of the>>
>> # cleaners are too strong for plastic/rubber handles.
>> 
>> end comments
>> 
>> 
>> 
>> _______________________________________________
>> Noisebridge-discuss mailing list
>> Noisebridge-discuss at lists.noisebridge.net
>> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
>> 
>> 
>> 
>> _______________________________________________
>> Noisebridge-discuss mailing list
>> Noisebridge-discuss at lists.noisebridge.net
>> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> 
> ---------- Forwarded message ----------
> From: Jeffrey Carl Faden <jeffreyatw at gmail.com>
> To: noisebridge-discuss at lists.noisebridge.net, webdev at lists.noisebridge.net
> Cc: 
> Date: Thu, 30 Aug 2012 19:42:54 -0700
> Subject: [Noisebridge-discuss] A few minutes late to lab
> Frontend Web Dev peeps heading to lab: I might be a few minutes late.
> Anyone at the space, if you see confused people wandering around,
> please tell them!
> 
> Thanks
> Jeffrey
> 
> 
> 
> ---------- Forwarded message ----------
> From: Danny O'Brien <danny at spesh.com>
> To: Noisebridge Discuss <noisebridge-discuss at lists.noisebridge.net>
> Cc: rack at spesh.com
> Date: Thu, 30 Aug 2012 19:43:32 -0700
> Subject: [Noisebridge-discuss] sorry if the gate isn't working
> Pony is/was down, and I promised to move the gate API stuff to minotaur,
> which is our infrastructure-y machine, so I did that. It's taking a bit
> longer than I hoped though :(
> 
> 
> 
> ---------- Forwarded message ----------
> From: "Eric W. Rasmussen" <ewr at majortek.com>
> To: noisebridge-discuss at lists.noisebridge.net
> Cc: 
> Date: Thu, 30 Aug 2012 20:22:16 -0700
> Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> I think it's important to state on the wiki/phone booth notice/ that the "#" is to be added to the end of the numerical sequence. Most people add it to the beginning. I know I did the first time.
> 
> On 08/30/2012 07:43 PM, Danny O'Brien wrote:
> Pony is/was down, and I promised to move the gate API stuff to minotaur,
> which is our infrastructure-y machine, so I did that. It's taking a bit
> longer than I hoped though :(
> _______________________________________________
> Noisebridge-discuss mailing list
> Noisebridge-discuss at lists.noisebridge.net
> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> 
> ---------- Forwarded message ----------
> From: Mitch Altman <maltman23 at hotmail.com>
> To: <ewr at majortek.com>, NoiseBridge Discuss <noisebridge-discuss at lists.noisebridge.net>
> Cc: 
> Date: Thu, 30 Aug 2012 20:33:47 -0700
> Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> Um, since it's a wiki, can you change it?
>  
> 
> -----------------------
> > Date: Thu, 30 Aug 2012 20:22:16 -0700
> > From: ewr at majortek.com
> > To: noisebridge-discuss at lists.noisebridge.net
> > Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> > 
> > I think it's important to state on the wiki/phone booth notice/ that the 
> > "#" is to be added to the end of the numerical sequence. Most people add 
> > it to the beginning. I know I did the first time.
> > 
> > On 08/30/2012 07:43 PM, Danny O'Brien wrote:
> > > Pony is/was down, and I promised to move the gate API stuff to minotaur,
> > > which is our infrastructure-y machine, so I did that. It's taking a bit
> > > longer than I hoped though :(
> > > _______________________________________________
> > > Noisebridge-discuss mailing list
> > > Noisebridge-discuss at lists.noisebridge.net
> > > https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> > _______________________________________________
> > Noisebridge-discuss mailing list
> > Noisebridge-discuss at lists.noisebridge.net
> > https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> ---------- Forwarded message ----------
> From: "Eric W. Rasmussen" <ewr at majortek.com>
> To: Mitch Altman <maltman23 at hotmail.com>
> Cc: NoiseBridge Discuss <noisebridge-discuss at lists.noisebridge.net>
> Date: Thu, 30 Aug 2012 20:37:55 -0700
> Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> You're correct. This is a Do-ocracy. I should have known better.
> 
> On 08/30/2012 08:33 PM, Mitch Altman wrote:
>> 
>> Um, since it's a wiki, can you change it?
>>  
>> 
>> -----------------------
>> > Date: Thu, 30 Aug 2012 20:22:16 -0700
>> > From: ewr at majortek.com
>> > To: noisebridge-discuss at lists.noisebridge.net
>> > Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
>> > 
>> > I think it's important to state on the wiki/phone booth notice/ that the 
>> > "#" is to be added to the end of the numerical sequence. Most people add 
>> > it to the beginning. I know I did the first time.
>> > 
>> > On 08/30/2012 07:43 PM, Danny O'Brien wrote:
>> > > Pony is/was down, and I promised to move the gate API stuff to minotaur,
>> > > which is our infrastructure-y machine, so I did that. It's taking a bit
>> > > longer than I hoped though :(
>> > > _______________________________________________
>> > > Noisebridge-discuss mailing list
>> > > Noisebridge-discuss at lists.noisebridge.net
>> > > https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
>> > _______________________________________________
>> > Noisebridge-discuss mailing list
>> > Noisebridge-discuss at lists.noisebridge.net
>> > https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> ---------- Forwarded message ----------
> From: Danny O'Brien <danny at spesh.com>
> To: Noisebridge Discuss <noisebridge-discuss at lists.noisebridge.net>
> Cc: 
> Date: Thu, 30 Aug 2012 21:55:09 -0700
> Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> On Thu, Aug 30, 2012 at 07:43:32PM -0700, Danny O'Brien wrote:
> > Pony is/was down, and I promised to move the gate API stuff to minotaur,
> > which is our infrastructure-y machine, so I did that. It's taking a bit
> > longer than I hoped though :(
> 
> Okay, API (which means the gate) should be working now.
> 
> Pony is still down -- it's a VM on stallion. Maestro, would you be
> interested in working with me help me fix that if I drop by tomorrow? I
> can also show you what I know about our Internet connectivity, too.
> 
> d.
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: Jake <jake at spaz.org>
> To: "noisebridge-discuss at lists.noisebridge.net" <noisebridge-discuss at lists.noisebridge.net>, "Danny O'Brien" <danny at spesh.com>
> Cc: 
> Date: Thu, 30 Aug 2012 22:57:00 -0700 (PDT)
> Subject: Re: [Noisebridge-discuss] sorry if the gate isn't working
> I said from day one that the scripts and all data should be on minotaur, since that's the computer the payphone and door unlocker are both wired up to.  But people argued with me.  Told me that Pony was the place to do stuff.  I tried to get them to understand hardware but it didn't work.
> 
> and why does it need to have # at the end of a code?  It used to work fine without it.  If you pressed * or # it would just cancel and start over.
> 
> what really bugs me is the idea that there's a huge paper sign on the payphone telling the world what the payphone is all about.  Gahd.
> 
> -jake
> 
> Danny wrote:
> Pony is/was down, and I promised to move the gate API stuff to minotaur,
> which is our infrastructure-y machine, so I did that. It's taking a bit
> longer than I hoped though :(
> 
> 
> _______________________________________________
> Noisebridge-discuss mailing list
> Noisebridge-discuss at lists.noisebridge.net
> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
> 
> 
> 
> 
> -- 
> www.linkreincarnate.com
> 
> _______________________________________________
> Noisebridge-discuss mailing list
> Noisebridge-discuss at lists.noisebridge.net
> https://www.noisebridge.net/mailman/listinfo/noisebridge-discuss
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