[Noisebridge-discuss] missing IBM model M keyboard from my shelf

Casey Callendrello c1 at caseyc.net
Tue Sep 20 19:03:14 UTC 2011


A few thoughts. I'm just brainstorming here, and welcome comment.

First of all, I highly discourage use of the doorbell as a regular means
of access. I have personally made it very easy to open the gate via
cellphone, and I have a more-secure and even-simpler method in the
works. I have put my do-ocratic capital where my mouth is, as it were.

What if we disable the doorbell entirely during certain hours?

What if we disable the door button? During certain hours? To let a guest
in, you have to walk down to the street, greet them, and open the door.

--Casey



On 09/20/2011 11:49 AM, Ronald Cotoni wrote:
> I agree with rubin.  This makes a lot of sense and would completely
> solve this problem and prevent others.  On nights like 5 minutes of
> fame, we could just leave the doors open, if neccessary.  For other
> nights and times of the day we could just let people in.  I am a bit
> worried about doors near the elevator since we would need to make sure
> the 2nd floor people can still get to it and ensuring handicapped
> access.  
>
> On Tue, Sep 20, 2011 at 9:19 AM, Rameen <emprameen at gmail.com
> <mailto:emprameen at gmail.com>> wrote:
>
>     I agree with Rubin, and a lot of other people.
>
>     Moreover, I'm extremely impressed by everyone who is presenting
>     ideas and contributing.
>     I think it's important to point out, this is a do-ocracy and
>     whatever physical alterations occur in the space, are generally
>     approved by the people who are regularly at the space and actually
>     do stuff. If not, those people tend to un-do those things, because
>     sometimes the public understands what's good for itself. No one
>     owns the space, but we all make it to benefit each other, as well
>     as ourselves.
>
>     This entire thread is pretty astonishing to me. You guys are amazing!
>
>     I love Noisebridge a lot, and would be sad if it wasn't as easy
>     for others to access the space as I have been able to. I probably
>     wouldn't have been around to help found the delicious Tastebridge,
>     otherwise!
>
>     I think we should implement some of the easier solutions, like
>     Rubin's simple (yet powerful) social approach. A change in
>     mentality, as someone sort-of pointed out, could be something to
>     consider-- don't leave your valuable things lying around in a
>     public space for anyone to pick up. It's less likely someone is
>     going to try to wheel your robot out of NB than a phone or slender
>     laptop, and it does happen, but be CAREFUL. Everyone wants the
>     space to be safe and open, but some extreme instances of personal
>     material loss shouldn't be cause to change Noisebridge's radical
>     acceptance policy. Even Jake, who started this thread, has good
>     solutions that won't necessarily compromise a lot of the openness
>     and public excellence that DOES exist!
>
>     On Sun, Sep 18, 2011 at 2:56 PM, Rubin Abdi <rubin at starset.net
>     <mailto:rubin at starset.net>> wrote:
>
>         $0.02
>
>         At the old space, 83c, we had a front door. This door was
>         always locked
>         on the outside. If someone rang the doorbell it was up to
>         someone inside
>         to get up and let them in. In doing so they would meet the
>         person. It
>         was great, until people didn't want to get up every 5 minutes
>         to let
>         people in. Some of us started handing out keys to those who
>         seemed smart
>         and would come by often. Some of us gave out keys to people we
>         would
>         meet traveling and seemed smart. This system worked well,
>         until we moved.
>
>         In another life I worked at a video game store. Anyone who's
>         done retail
>         knows the rule about greeting people. You try to say hi to
>         every single
>         person who comes in through the front door before they can
>         have a chance
>         to look at any merchandise or get to the front counter, create
>         dialog
>         with them. All this not to help them with finding whatever
>         crap it was
>         that they want, but to make them understand that people
>         working in the
>         shop know they're present. It's the first step in loss
>         prevention, if
>         you know someone's already spotted you coming through the
>         front door,
>         the chances of you stealing something drastically goes down.
>         Think about
>         it the next couple of times you walk into a retail store, even
>         the big
>         ones will tend to have someone right at the door to say hi to you.
>
>         We're now at a new space. None of our doors really have locks.
>         We've got
>         this crazy system that buzzes people in without ever really having
>         someone greet them, might as well just leave the gate open
>         24/7. We are
>         a public space. You walk in, make no social connection to
>         anyone there,
>         the things in the space have no ties to anyone you've met,
>         they're up
>         for the picking, you take what you want, you leave.
>
>         Those of us here who've stolen goods (in a past life) know
>         this, this is
>         how we think. It's harder to steal from an individual than it
>         is to
>         steal from a faceless entity.
>
>         In my opinion, lockers acknowledge that some people feel
>         there's a theft
>         problem at Noisebridge, and they have to keep their own
>         personal crown
>         jewels in a safe, much in the same way the good liquor and
>         cigarets are
>         locked inside a glass case. They know theft is going to
>         happen, they
>         just don't want it to happen to those things. Stuff will still
>         get stolen.
>
>         I feel the right solution to this is to make thieves
>         understand what the
>         space is, what people are doing in the space, and that if they
>         are here
>         for theft, they are stealing from good people, people active
>         in the
>         space. That they're aren't simply walking into a nameless
>         department
>         store, they're walking into a community space filled with
>         people similar
>         to them.
>
>         My suggestion for a long while has been to get rid of the
>         automatic buzz
>         in system, and to put in place locks to the door at the top of the
>         stairs and to door off the elevator room. Part of being in the
>         space is
>         helping it out right? If people want to come in you have to
>         let them in.
>         If you don't feel like letting people in, don't. The notion of
>         gifting a
>         key to someone becomes more worth while again (the act is very
>         much a
>         symbol outside of The Bay Area to people who still haven't
>         been to the
>         space it's like gold, but since we buzz in everyone, locals
>         don't give a
>         shit), because you trust that person enough to give him/her a
>         copy. When
>         you hold a key, you understand who hold access to a place that's
>         accepted you to share it.
>
>         In my experience, fixing social problems tend to last longer
>         and work
>         stronger than creating physical workaround (which are easier
>         to break
>         and hack, like lockers).
>
>         But then again I've been preaching this fucking idea for so
>         long with no
>         one really biting due to laziness to not really want to getup
>         and answer
>         the door and a lack of social backbone to greet new people
>         coming into a
>         space you share with your community, at this point I suppose
>         that I must
>         be the one with the wrong ideas and concepts here and that I
>         really
>         don't have any comprehension on how the mind of thief works...
>
>         --
>         Rubin
>         rubin at starset.net <mailto:rubin at starset.net>
>
>
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>
>
>
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>
>
>
> -- 
> Ronald Cotoni
> Systems Engineer
>
>
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