[Noisebridge-discuss] Might be of interest...

Andrew Byrne andrew at pachakutech.com
Tue May 21 00:41:40 UTC 2013


Looks like someone has a case of the Mundays!
On May 20, 2013 5:38 PM, "Garrett Smith" <dhtmlkitchen at gmail.com> wrote:

> On 4/22/13, Amir Ebrahimi <ae.pascal at gmail.com> wrote:
> > I wrote this specifically for the game industry,
>
>
> A harmful industry to the hearts and minds of humans. A bunch of shit,
> really.
>
>  but it applies to any
> > developer:
> Yes it does. In a nutshell, bad ideas, bad implementations.
>
> The code is always crap. I found that I can either continue with it,
> ignoring the problems, or refactor, and get on everyone else's nerves
> in so doing. The crap code will usually be for some shitty marketing
> ploy, something to woo investors, or some way to provide something
> useless, harmful, and convince others that it is actually useful.
>
> Conversely, I can only be maximally producive for a limited amount of
> time. No sense staying around. And then there is the lunch social bs.
> Total waste of time, but opting to nap may be seen as not a team
> player.
> --
> Garrett
> Twitter: @xkit
> personx.tumblr.com
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>
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